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Monopolies and Corporations is the new game mode for Civilization 6, releasing in the Vietnam and Kublai Khan pack later this month. ... as well as Great Merchant points and a unique bonus .... Bichelmeyer meats kansas city

Citizen yields. +4 to Gold per citizen. Gold bonus for adjacent. +2 per each river tile. +1 per each harbor or Royal Navy Dockyard tile. +1 per 2 district tiles. Other. +1 Great Merchant point per turn. Owning a commercial hub and using its assets in both domestic and international trade allows you to greatly improve your production.Go to civ r/civ. r/civ. A subreddit dedicated to Sid Meier's Civilization, the popular turn-based series. MONEY— Members ... Maybe I'd be tempted to plant a great merchant as Korea. I've never done it before, but I'm acknowledging the possibility. Reply replyGreat Merchant's WLTKD from Trade Missions: Great Merchant grants 5 Turns of WLTKD in every City. Each owned and self-built Town adds +25% of this, or 1.25 turns, rounded down. Duration scales with game speed. Great Merchant grants 5 Turns of WLTKD in every City. Each owned and self-built Town adds +20% of this, or 1 turn. …Something to grips with upfront is Civilization 6's Districts - a new feature to the series - to aid both short-term decisions and longer-term city planning.. The concept of districts can be best ...The other great people like, artists, prophets, musicians, generals and admirals you can use at your own whim. Prophets you use to either create a religion and then improve and spread, artists and them you use for culture, unless you need to improve production, happiness and culture, in which case you usher in a golden age.Back to Great Merchants Stamford Raffles is a Modern Era Great Merchant in Civilization VI. He was added in the Babylon Pack. Absorbs this city-state into your empire. Grants you +10 Loyalty per turn in the city. Stamford Raffles is a unique Great Merchant. Here are some things to note about how he works: You must be the Suzerain of the city-state you activate him in. Once he is activated, the ...Medieval merchants sold everyday items, such as food, razors, cleaning products, spindles, whetstones, clothing and other household goods. They also traded in luxury products, such...updated Jan 3, 2017. In Civilization VI, you will be able to recruit Great People into your civilization by having points that are related to said Great People. There are 9 different types: Great ...Back to Great Merchants Adam Smith is an Industrial Era Great Merchant in Civilization VI. +1 Economic policy slot in any government. In Rise and Fall, gain 500 Gold and grant 1 Governor Title or recruit a new Governor. Adam Smith is easily the single strongest Great Merchant in vanilla Civilization VI. Policy slots are incredibly valuable, both due to their versatility and potential benefits ... Back to Governments Merchant Republic is a form of Tier 2 government in Civilization VI. It is unlocked by the Exploration civic. In Rise and Fall, this government's legacy bonus is conferred by Mercantile Legacy, a Wildcard policy unlocked by changing governments after adopting Merchant Republic and constructing a Tier 2 government building (Foreign Ministry, Grand Master's Chapel ... Various Tile Improvements in Civilization VI. Pages in category "Tile Improvements" The following 29 pages are in this category, out of 29 total.Marco Polo. Base Stats. Type. Great Merchant. More on this on Wikipedia : → Marco Polo. Marco Polo is one of the Great People specifically a Great Merchant in Civilization VI .On the bar at the top of the screen there is the little marker telling you how much faith you have. If you click on it you will get a screen detailing your religion. On it is a automatic faith purchase option. Set that to great merchant and one should pop up. 2.Game Info []. Great tile improvement. Constructed by a Great Merchant.. Effect: Connects any strategic resource on the tile +4 Gold +1 additional Gold after researching Economics +4 additional Gold with New Deal Freedom tenet; Strategy []. The Customs House is a great improvement for civilizations that want more Gold.It is best to build it in cities that …Back to Great Merchants Zhang Qian is a Classical Era Great Merchant in Civilization VI. Increases Trade Route capacity by 1. Foreign Trade Routes to this city provide +2 Gold to both cities. Before activating Zhang Qian, think about which of your cities is likely to receive the most foreign trade. In most cases, this is going to be either your Capital or your most …Something to grips with upfront is Civilization 6's Districts - a new feature to the series - to aid both short-term decisions and longer-term city planning.. The concept of districts can be best ...Great cash, especially if you get one early on. When you've pissed everyone off and they've stopped trading with you and you have a huge-ass army that needs to be upgraded, these buggers can sometimes be a much-needed reprieve. They're good as plants when you conquer, good to keep a warring economy stable, and they're good for a gold purchasing ...Feb 3, 2010 · Oct 14, 2013. #12. An early Great Merchant should be used to conduct a trade mission. A trade mission with the city with The Temple of Artimes is best, but the wealth received in another city is almost as good. Distance to the trade mission target city has virtually no effect (very early in the game with low population cities - distance doesn't ... Mary Katherine Goddard — 20 – 3 = 17. The only Great Merchant without a tangible economic effect, and easily one of the least helpful Great People in the game. She needs another ability; at the moment, a higher level of diplomatic access doesn't offer any sort of advantage. John D. Rockefeller — 20 Melitta Bentz — 20 Helena Rubinstein ... Masaru Ibuka is an Information Era Great Merchant in Civilization VI.. Unique ability []. Industrial Zone districts provide +10 Tourism. Strategy []. Even for players who aim for a Cultural Victory, Masaru Ibuka is a very lackluster Great Person because he arrives too late to have much of an influence compared to Tourism sources like National Parks and Rock Bands. r/civ. • 10 yr. ago. [deleted] Civilian Unit Discussion: Great Merchant. Move 2. May be purchased with faith in the industrial era by finishing Commerce. 1000 + 500 * n (n + 1)/2, n = Times purchased with faith before. Can construct a Customs house +4 gold, +1 additional gold with economics, +4 additional gold with New Deal (freedom). +2 ...4,535. Jan 19, 2021. #1. A return of corporations. My Civilization 6, Rise and Fall, Gathering Storm, Red Death & Humankind Reviews + New Frontiers Pass Features Thread. Also I have mapped out every feature of Civilization & Humankind + created the Civilization VI & Humankind Cartographic Educational Database.This achievement will pop as soon as you have 5 industries, so after that you are free to build corporations for the rest of the game once you have the achievement. Showing all 4 comments. Leave a ...Back to Governments Merchant Republic is a form of Tier 2 government in Civilization VI. It is unlocked by the Exploration civic. In Rise and Fall, this government's legacy bonus is conferred by Mercantile Legacy, a Wildcard policy unlocked by changing governments after adopting Merchant Republic and constructing a Tier 2 government building (Foreign …Civilization Bonuses. Aztecs: Ordinarily each luxury resource grants you +1 Amenity to 4 cities. However, the Aztecs gets +1 Amenity to 6 cities instead. ... Grants x2 Perfume which gives +1 Amenity to 6 cities. Helena Rubinstein (Great Merchant, Atomic Era): Grants x2 Cosmetics which provides +4 Amenities. Irene of Athens (Great …Civil War After Gettysburg - After Gettysburg, the Civil War continued for two more years. Read about the events after the Battle of Gettysburg and why General Grant was absent. Ad...Messages. 1,058. Aug 6, 2016. #1. Great Generals. (Provides movement and combat bonuses to units of their era & following era) Hannibal Barca (Classical General): Grants 1 promotion level to a military land unit. Boudica (Classical General): Converts adjacent Barbarians. Sun Tzu (Classical General): The Art of War (Great Work of Writing)Oct 14, 2013. #12. An early Great Merchant should be used to conduct a trade mission. A trade mission with the city with The Temple of Artimes is best, but the wealth received in another city is almost as good. Distance to the trade mission target city has virtually no effect (very early in the game with low population cities - distance doesn't ...Oct 14, 2013. #12. An early Great Merchant should be used to conduct a trade mission. A trade mission with the city with The Temple of Artimes is best, but the wealth received in another city is almost as good. Distance to the trade mission target city has virtually no effect (very early in the game with low population cities - distance doesn't ...That was something else that was never mentioned anywhere.] #2. ambershee May 27, 2021 @ 4:13am. 1: Have 2 sources of a luxury and build an industry on one with a Builder. 2: Have a third and build a corporation on one with a Great Merchant. 3: In the city with the corporation, there is a project to create a Product. #3.Civilization Bonuses. Aztecs: Ordinarily each luxury resource grants you +1 Amenity to 4 cities. However, the Aztecs gets +1 Amenity to 6 cities instead. ... Grants x2 Perfume which gives +1 Amenity to 6 cities. Helena Rubinstein (Great Merchant, Atomic Era): Grants x2 Cosmetics which provides +4 Amenities. Irene of Athens (Great …A lot of the time, I’d rather use their unique ability to my benefit. It depends on which specific great merchant I claim, though. I always look at the ability first, then determine if I would rather use it or create a corporation. It’s probably 75/25 split in …They import food, medicines, and luxuries, and they export a civilization's manufactured goods. They provide the financing needed for great works to be accomplished. They create a civilization's wealth. Community content is available under CC-BY-SA unless otherwise noted. "Great Merchants" provide the goods and services civilizations need to ... Category page. The main article for this category is Great Merchant (Civ6). A. Adam Smith (Civ6) C. Colaeus (Civ6) E. Estée Lauder (Civ6) G. updated Jan 4, 2017. The Commercial Hub is the economic heart of a city and the greatest source of a city's Gold production. To build a Commercial Hub, the Currency technology …South Korean digital freight forwarder Portlogics offers a robotic process automation-based forwarding management system. Most merchants in South Korea keep track of their internat...In today’s digital age, having a strong online presence is crucial for any e-commerce business. However, in order to succeed in the competitive online market, it is essential to ha...Great Merchant - Units - Civilopedia - Civilization VI. Description. Each Great Merchant has unique abilities when activated. Visit the Great People panel to learn more, and …Amazon is beginning to offer its transportation and logistics network to third-party merchants and direct-to-consumer brands in India. Amazon is quietly beginning to offer its tran...Adam Smith is an Industrial Era Great Merchant in Civilization VI. Must be on a completed Commercial Hub. Activated Effect (1 charge): +1 Economic policy slot in any government. Neither wealthy nor financially secure, Adam Smith nevertheless had a profound effect on world economics. Solely because he wrote the "bible of capitalism," …Adam Smith is an Industrial Era Great Merchant in Civilization VI. Must be on a completed Commercial Hub. Activated Effect (1 charge): +1 Economic policy slot in any government. Neither wealthy nor financially secure, Adam Smith nevertheless had a profound effect on world economics. Solely because he wrote the "bible of capitalism," … Back to Great Merchants Marcus Licinius Crassus is a Classical Era Great Merchant in Civilization VI. Your nearest city annexes this tile into its territory. Gain 60 Gold. This action can be performed 3 times. Crassus is quite useful for a city near an opposing player as you can quickly claim useful tiles and stifle the other city's growth. He can also be used to strategically control other ... Great Merchant Giovanni de Medici can allow a Bank (Commercial Hub building) to hold 2 Relics. In Secret Societies mode, the Voidsinger's "Old God Obelisk" (Monument) can hold one Relic (or any Great Work). In Heroes & Legends mode, each Monument holds 2 Heroic Relics (not regular Relics). Many buildings and wonders have Relic slots; see below.Civilization 6's Governments and Policies are an entirely new addition to the Civ series, bringing with them a new level of control over the type of civilization you hope to run.. Unlocked by ...The great and well-known ruler of Arabia, Saladin, was the first ruler of Egypt and Syria and led the Muslim forces during the Crusades.Upon his death bed, he gave away all his riches and wealth to the people he ruled which immediately elevated him into the history books as one of the most respected and honorable rulers of all time.There's a great merchant who can build a market and a bank on a finished commercial hub. His build charge is for an industry. You are playing “Monopoly and Corporations” mode…. If you use any charges to annex a tile, he will no longer be able to build on a luxury. Economics is the required tech to use the GM’s build charge.Back to the list of Buildings The Market is a basic economic building in Civilization VI. It is built in the Commercial Hub district (or one of its replacements). Effects: +3 Gold (boosted by Free Market policy card) +1 Citizen slot +1 Great Merchant point per turn. +4 Gold for each Trade City-State with 3 Envoys. +2 Gold for each Trade City-State with 3 Envoys. …Sep 5, 2021 · Raja Todar Mal (Great Merchant) - Your trade routes to your own cities gain +0.5 gold for each specialty district at the destination. The District Expands The Thành district grows in power as the game develops - you'll be able to place more adjacent districts for even more culture, and you'll be able to get the full benefit of buildings like ... When it comes to construction projects, choosing the right builders merchants is crucial. One company that stands out in the industry is Fielden Factors Builders Merchants. What se...Great Merchants. Colaeus (Classical Merchant): Gain 100 Faith. Grants 1 free copy of the Luxury resource on this tile to your Capital city. Zhang Qian (Classical Merchant): Gain an additional trade route, and foreign trade routes to this city provide +2 gold for both civs. Marcus Lacinius Crassus (Classical Merchant): Gain 60 Gold. Your nearest ... Stamford Raffels might be the best Great Merchant in Civ6. I don't actually like him much. By the time you get him, it's late and CS's just have shitty production and one district down. In most cases, the CS suzerain bonus is more worth. Now it would be different if you could use him without being the Suz. Zhou Daguan is a Renaissance Era Great Merchant in Civilization VI.He was added in the Babylon Pack.. Unique ability []. Grants 3 Envoys at this City-state.. Strategy []. Zhou Daguan is best utilized in the Monopolies and Corporations game mode to create a Corporation without losing out on a high-impact ability. Outside of this mode, he should …Civilization 6 is a great 4X game that can give you countless hours of fun, even playing it solo against the AI, and the various Civ 6 leaders help make it a consistently diverse experience. If ...Back to the list of great people Back to the list of units A Great Person, specialized in trade. Actions: Construct a Customs House (Great tile improvement) Conduct Trade Mission (When in a city-state, can produce a large amount of Gold and 30 Influence.) The unit is expended after performing either of these actions. Besides constructing the special …That was something else that was never mentioned anywhere.] #2. ambershee May 27, 2021 @ 4:13am. 1: Have 2 sources of a luxury and build an industry on one with a Builder. 2: Have a third and build a corporation on one with a Great Merchant. 3: In the city with the corporation, there is a project to create a Product. #3.Base Stats. Type. Great Merchant. More on this on Wikipedia : → Colaeus. Colaeus is one of the Great People specifically a Great Merchant in Civilization VI .Back to the list of Great People in Civ4 The Great Merchant is a Great Person in Civilization IV. The following Great Wonders increase the likelihood of generating a Great Merchant: Colossus Eiffel Tower Great Lighthouse Statue of Liberty Temple of Artemis United Nations Versailles The following National Wonders increase the likelihood of …Back to Great People Back to the list of units The Great Admiral is a type of Great Person in Civilization VI dedicated to naval exploration, trade, and warfare. Like all civilian units, Great Admirals cannot directly engage with enemy units, but they do provide +5 Combat Strength and +1 Movement to naval units within 2 tiles (provided they belong to the …Category page. The main article for this category is Great Merchant (Civ6). A. Adam Smith (Civ6) C. Colaeus (Civ6) E. Estée Lauder (Civ6) G.In addition to providing Great Merchant points, Industries grant particular bonuses to their city based on the type of resource they improve: Amber: +25% Faith yield. Citrus: +30% Production toward military units. Cocoa: +20% Growth and +3 Housing. Coffee: +20% Culture yield. Cotton: +30% Production toward military units. Diamonds: +25% Gold yield.Mary Katherine Goddard is a Modern Era Great Merchant in Civilization VI.. Unique ability [] +1 level of Diplomatic visibility with all other civilizations.. Strategy []. For every level of Diplomatic visibility difference (their Access Level on you vs. your Access Level on them), you'll get +3 Combat Strength (+6 for Mongolia) making Goddard particularly useful for militaristic civilizations.Forgot your User ID or Passsword? left right - Upload Temporary Patch File[v.32419..Upload Temporary Patch File[v.32419.. May 08. 2024Back to Great Merchants John Rockefeller is a Modern Era Great Merchant in Civilization VI. Grants 1 Oil, a Strategic resource (3 Oil per turn in Gathering Storm). Your Trade Routes gain +2 Gold for each Strategic resource improved by the destination city. Ever since the changes made to strategic resource mechanics in Gathering Storm, Rockefeller has been a phenomenal Great Merchant to aim for ...Commercial Hubs provide +1 Great Merchant points per turn, but besides that, the Travelling Merchant's government policy is the best bet for maximizing Great Merchant points. When used, Great Merchants provide a variety of bonuses that directly address your money - it may add an additional trade route or grant more envoys, for instance.Let's Learn Civilization VI! Filthy reviews the great merchants available in civilization 6.If you enjoyed this video please consider hitting the Like button...To elaborate. First you need an industry established on a duplicate (at least 2 improved) luxury resource. Then get any great merchant and use them on the industry. There is a great person, Stamford Raffles that will absorb the city state. Yes. Stamford Raffles is a great merchant in Civilization 6 that allows players to absorb a city state into their empire along with a 10+ loyalty affect. You will need to be suzerain of said city state in order to absorb it with Stamford. Back to Great Merchants Zhang Qian is a Classical Era Great Merchant in Civilization VI. Increases Trade Route capacity by 1. Foreign Trade Routes to this city provide +2 Gold to both cities. Before activating Zhang Qian, think about which of your cities is likely to receive the most foreign trade. In most cases, this is going to be either your Capital or your most populous city, but you can ...Great Merchant Category page. Edit VisualEditor View history Talk (0) One of the Great People types in Civilization VI. Pages in category "Great Merchant" The following 21 pages are in this category, out of 21 total. ... Civilization VI Wiki is a FANDOM Games Community. View Mobile SiteGreat Merchant Info. Great Merchants can boost the income of your Civ either over the course of the Eras or in one lump sum. These masters of Commerce can be purchased with Faith once you've finished the Commerce Social Policy Tree, starting at 1000 Faith and rising in cost with each purchase. Players who choose the Venice Civ will not receive ...Great Merchant. Era. Medieval Era. Effect. Gain 60 Gold. Your nearest city annexes this tile into its territory. More on this on Wikipedia : → Marcus Licinius Crassus. Marcus Licinius Crassus is one of the Great People specifically a Great Merchant in Civilization VI .In this game of Civ 6, we’ll be playing as Mapuche in our latest Civilization VI A to Z challenge. The mission? To win a game whilst utilising Mapuche’s many...There are 24 City-States that can appear in the base game and six additional City-States (one of each type) come with the Viking Scenario Pack. A list of all 30 is here. The game is hard coded to include 1.5 City-States for every major Civilization on a map. So a standard game of 8 Civilizations will have 12 City-States.In early-game is usually 700-800 GP, in mid-game good deal is 1500, later it's possible to receive 3500 or even more. Great Merchant can also work as a great spy - he can come into foreign territory even if we don't have open borders with this civilization. Super specialist merchant create: +1 Food, +6 Gold. Back to the list of great people Back to the list of units A unique Great Person of the Venetian civilization, specialized in Trading. Replaces the Great Merchant. Abilities: Trade Mission Bonus (+100% more Gold and +100% more city-state Influence than a normal Trade Mission.) Extra Embarked Movement speed (6 vs 4) Actions: Construct a Customs House (Great Person tile improvement) Conduct ... In early-game is usually 700-800 GP, in mid-game good deal is 1500, later it's possible to receive 3500 or even more. Great Merchant can also work as a great spy - he can come into foreign territory even if we don't have open borders with this civilization. Super specialist merchant create: +1 Food, +6 Gold.Grow your civilization to at least 6 population. Unlocks the ability to enforce borders and grant Open Borders. Mysticism: 50: Ancient: Oracle, Inspiration policy, Revelation policy: Found a Pantheon: Awards 1 Envoy: Games and Recreation: 110: Classical: Colosseum, Arena, Entertainment complex, Insulae policy: Research the Construction ... Introduction. Great People are the artists, merchants, engineers, scientists, generals, or admirals who can, single-handedly, change the course of a civilization. In Civilization VI, each Great Person is an individual with their own name and effect based on their historical influence. There are seven types of Great People: Great Artists (or ...

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civilization 6 great merchant

The Civilization 6 Culture Victory is not a simple one. At least not on the surface. There's been a great deal of confusion how exactly it works right from the get go with Civ 6 - in fact even ...VI - Discussion. Am I the only one that feels this way? I get so excited when I get a Great Merchant. To this day, I have still never created a Corporation. Has Firaxis ever given …Perfume is a unique Luxury Resource in Civilization VI.It is provided exclusively by the Great Merchant Estée Lauder. +6 Amenities (+1 Amenity to up to 6 cities); Strategy []. Perfume is the last luxury resource available exclusively from a Great Person, and the only one of the four that supplies 6 Amenities.It is most beneficial to either Montezuma (for …Jun 17, 2020 · Table of contents. There are many factors in Sid Meier's Civilization 6 that can help lead players to victory. One of these factors is the obtaining of Great People. However, some players may have ... Back to Game mode (Civ6) Monopolies and Corporations is the sixth game mode in Civilization VI, introduced in the Vietnam & Kublai Khan Pack. Inspired by the mechanics of Civilization IV: Beyond the Sword, it focuses on economy and resource management and control, offering players the chance to secure their place in capitalist history. Monopolies and Corporations mode is all about managing ...Egypt. Cleopatra's extra +4 gold for each trade route directed to other civs is strong as it can allow you to maintain a powerful military or bankroll while focusing population on food/cog tiles. What makes Egypt stand out is the ability to profit from other civ's trade routes directed at it. Other civilizations' trade routes to Egypt provide ...+1 great merchant point per turn. Bank. Unlocks with Technology: Banking. Requires: Market +5 gold +1 Citizen slot +1 Great Merchant point per turn. Stock Exchange. Unlocks with Technology: Economics. Requires: Bank +7 gold +1 Citizen slot +1 Great Merchant point per turn. Entertainment ComplexBack to Great Merchants Giovanni de' Medici is a Renaissance Era Great Merchant in Civilization VI. Instantly builds a Bank and Market in this district. The Bank gets 2 Great Work slots, which can hold anything. Giovanni de' Medici is a singularly powerful Great Merchant for a Cultural Victory, especially if your strategy revolves around Relics, which can be cumbersome to store a lot of. For ...Great People are the artists, merchants, engineers, scientists, or warriors who can singlehandedly change the course of a civilization. In Civilization VI, each Great Person is an individual with their own name and effect based on their historical influence. Unlike the Civilization V system, Great People are global: they are visible to all players, and they …Trade yields boosters []. There are several ways to boost performance of your Trade Routes: . Every Trading Post for your civilization through which a route passes along its course adds +1 Gold to its total yield. Thus, the farther the route goes (and the more cities with Trading Posts it passes along the way), the greater its final Gold yield.; In Gathering …Back to the list of districts The Commercial Hub is a specialty District in Civilization VI dedicated to trade and economics. It requires Currency. Effects: Major bonus (+2 Gold) for an adjacent River. Major bonus (+2 Gold) for each adjacent Harbor District. Major bonus (+2 Gold) for each adjacent Pamukkale tile. Minor bonus (+½ Gold) for each adjacent …Back to Great Merchants Zhang Qian is a Classical Era Great Merchant in Civilization VI. Increases Trade Route capacity by 1. Foreign Trade Routes to this city provide +2 Gold to both cities. Before activating Zhang Qian, think about which of your cities is likely to receive the most foreign trade. In most cases, this is going to be either your Capital or your most populous city, but you can ... Back to Great Merchants Marcus Licinius Crassus is a Classical Era Great Merchant in Civilization VI. Your nearest city annexes this tile into its territory. Gain 60 Gold. This action can be performed 3 times. Crassus is quite useful for a city near an opposing player as you can quickly claim useful tiles and stifle the other city's growth. He can also be used to strategically control other ... Amazon is beginning to offer its transportation and logistics network to third-party merchants and direct-to-consumer brands in India. Amazon is quietly beginning to offer its tran...The components of a civilization are made up of the attitudes toward religion, economics, health and politics. The culture of a certain area or a certain group of people can be use... A lot of the time, I’d rather use their unique ability to my benefit. It depends on which specific great merchant I claim, though. I always look at the ability first, then determine if I would rather use it or create a corporation. It’s probably 75/25 split in favour of using their unique ability. 4. Marco Polo. Base Stats. Type. Great Merchant. More on this on Wikipedia : → Marco Polo. Marco Polo is one of the Great People specifically a Great Merchant in Civilization VI . Mary Katherine Goddard is a Modern Era Great Merchant in Civilization VI.. Unique ability [] +1 level of Diplomatic visibility with all other civilizations.. Strategy []. For every level of Diplomatic visibility difference (their Access Level on you vs. your Access Level on them), you'll get +3 Combat Strength (+6 for Mongolia) making Goddard particularly useful for militaristic civilizations. .

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